![]() Makes a campfire you can place on the ground to do such things as cooking, staying warm, boiling water, and setting zombies or buildings on fire.Ī basic wall that anyone can make. This is reuseable, unlike the Tree Branches. Used with a Tree Branch for lighting Campfires. Unlike regular hammers, this will eventually break when used for construction purposes. Can be used for chopping down trees and zombies.Ī very fragile hammer. Tree Branch + Chipped Stone + Ripped SheetsĪ very fragile axe. Used for making Poultices from herbs found with the Herbalist trait. If you don't have the Herbalist trait, or don't care about them, then you won't need anything else for living off the land (other than something to boil water in if you don't want to get ill). The only item you will need to pick up before living a life in the wild is a saw if you want to be able to use a mortar and pestle to make poultices. Covered in detail in the Crafting section. Has many crafting uses, as well as a fuel for fires (and smashing watermelons). Has many crafting uses, as well as a fuel for fires. Can replace the Sturdy Stick for starting fires. Five of these, along with a Mortar and Pestle, will make a Wild Garlic Poultice, which will help fight infections. Five of these, along with a Mortar and Pestle, will make a Plantain Poultice, which will speed recovery from wounds. A non-perishable food item, but best used for when you are suffering from food poison. A non-perishable food item, but best used for when you are exhausted. A non-perishable food item, but best used for when you are sick. Five of these, along with a Mortar and Pestle, will make a Comfrey Poultice, which will speed recovery from broken bones. A non-perishable food item, but best used for when your in pain. ![]() Due to the current bug, it is disadvantageous to slice frogs into meat since they will then become perishable.Ī non-perishable food item. Once sliced this will become sliced frog meat which can be eatern raw or cooked for more bonuses. Strangely, this cannot be eaten raw, nor rot till it is sliced with a knife. Cooking will not remove the Happiness penalty, but will increase the hunger reduction. Can also be used for fishing bait with a rod. Can also be used for fishing bait with a rod or as bait in a stick trap for birds.Ī non-perishable food. Poisonous mushrooms can be used to poison meals (bugged as of 33.1).Ī non-perishable food. Can be used in Stir Fry, Stew, Pie, Soup, Sandwiches, Salads, and Roasted Vegetables. Same warning applies with berries, if you don't have the Herbalist trait you won't be able to tell the poisonous ones apart. Seperated this berry as it may soon always be safe. Seperated this berry as it may soon be always posionous. Berries can also be used for filling in a cake. Poisonous berries can be used to poison meals (bugged as of 33.1). There is no way to tell which one of these 5 berries is poisonous without the Herbalist trait. If you don't have the Herbalist trait, you won't be able to tell the poisonous ones apart from the safe ones.Īgain, the same warning about mushrooms earlier applies here as well The same warning here applies with mushrooms as with berries. The following medicinal herbs can be found with 0 or better foraging skill, but require the Herbalist traitĪgain, the warning from Berries in previous teirs apply to these as well. "Walking_in_the forest_01.mp3" by bokal 斑 (CC0 1.These are the graphics of Berries that can be found at this level, and they may or may not be poisonous (no way to tell without the Herbalist trait)."Gentle Light In The Forest ~KOMOREBI~" by MADARA 斑 (CC BY-NC-SA 3.0). ![]() The following assets are used in this game: V1.1 fixes getting stuck in areas pre-speedshroom and adds mouse sensitivity options. Although I hope they do enjoy it, if they ever play it! ( Post-mortem here). Except for creating the original cartridge image, however, Austin did not commission and wasn't involved with the creation of this game. The entry that I chose was FORAGER - by Austin Breed.
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